Showing posts with label Tron 3. Show all posts
Showing posts with label Tron 3. Show all posts

4.01.2013

TRON 3: COMING...


Director Joseph Kosinski spoke to Collider about TRON 3. Another draft of the script will be completed in two weeks, and it will have "broader appeal."
"I think I’m two weeks away from getting the [next] draft.  This is a story we’ve been working on since 2009, so that’s four years now.  I’m really excited about the idea that we have for it.  I think it delivers on the promise that both Tron movies have made.  It opens the movie up, in a way that I think is going to give it a much broader appeal.  Whereas Tron [Legacy] really, ultimately, in the end, catered most to Tron fans, this idea broadens it some more, in really exciting ways…
It has a working title, yeah.  Tr3n will be our code name.  We have an idea, but nothing is set in stone yet.  We have some exciting ideas."

3.25.2012

Tron and the Future


TRON AND THE FUTURE

Bruce Boxleitner, member of the Board of Governors of the National Space Society, who also played Captain John Sheridan on the television series Babylon 5, and as we all know, "Tron," has often pointed out in interviews that science fiction inspires people to create and develop technology from "the dream that it gives us." Many scientists and engineers at NASA were, for instance, greatly inspired by Star Trek and Stanley Kubrick's 2001: A Space Odyssey. Science fiction writers often imagine different kinds of technology which might exist in the future, and they also imagine scenarios in which this technology might be used by the characters they also create. One of the motivations for science fiction writers to imagine such possibilities is simply the desire for a 'better future.' The advancement of technology represents 'the future' in many people's minds because through time we see society change through various improvements and advancements in various kinds of technology.

Early in the 20th Century, people dreamed of flying cars, jet-packs, vast utopian cities, computers, robots and interplanetary travel, they imagined that all of this would have most certainly been invented by the year 2000. The truth is that the technology for all these things actually was all invented, but never widely implemented. What all these people dreamed of was a 'better future,' likely because as always, the present is full of problems, and technology we always hope may help solve those problems. A jet-pack or a flying car may represent more personal freedom, but as those things were actually invented, the 'vision' of the future never really happened, and while many writers imagined all these amazing 'things,' they didn't really consider the human dimension to 'the future,' and those who did were writing about futures which were not so happy. George Orwell, Aldous Huxley and Ray Bradbury for instance, wrote about those same kinds of futures, only where all these developments in technology were used against people. The convergence of all the technologies of their time were imagined to come together and make life worse, and as it has turned out the more negative science fiction visions have come true more so than the positive visions of the future.

We have all the things that the science fiction writers dreamed of, but we never came close to the utopian dream of 'The Jetsons' or Star Trek, and most of the technology we have today has come about as a reflection of a kind of collective state of humanity. We do not have robot drones doing our laundry, the initial use of drones is for killing people. We do not have jet-packs or flying cars, we have monster-size gasoline burning vehicles that have GPS tracking devices, and little black boxes that shut your car off if you don't pay the bills. The future imagined by past sci-fi writers is actually getting further and further away each day, and currently any technology or invention that might 'change the world' is carefully controlled, sometimes hidden, banned or abandoned because it actually might, or most often, it does not cater to the whims of the people which are also carefully monitored and influenced by the companies which have the power to create these technologies.

Our own state of culture dictates what technologies we have, and if we are restrictive, oppressive, and violent, that is the kind of technologies we will also have. Technologies reflect our state of mind, our state of cultural being, and if we live a certain way, our technologies will follow. There is scarcely a device or machine or any kind of technology that hasn't already been invented, or at the very least, drafted, tested, but then often abandoned, thrown away, covered-up, or banned. Some for good reason, some for no good reason. Technology simply reflects the state of the User, and if we are unthinking, selfish and unreasonable, so will our technology be as well.

TRON suggests many things about us and our technology, and in 1982, it offered a concept and illustrated a possibility, that of the dream of the personal computer revolution, which would help 'free us' and give people another great tool to create a better future. The conflicts in the story suggested many of the conflicts we now are faced with here in the future year of 2012. Unfortunately, after 30 years of trying this out, we have come to see that this vision of the future is beginning to be restricted. Previously, because IBM and Xerox either had no imagination or they couldn't see the money-making potential of the personal computer or the internet, it took Apple and Microsoft to come along and give us what we now see overwhelmingly influence us every day. Today however, after 30 years of developing this technology, we see that Apple and Microsoft, among the major internet companies such as Google, the new wave of development of this technology has come under the same purview that was IBM and Xerox of the 50s, 60s, and 70s, and that is that they will control and dispense the technology that we shall experience and use, and today, Google and Apple control the experience of computers and the internet, our computers, our internet. They, like IBM and Xerox prior to the PC revolution, cannot see what the next phase of development is, nor are they interested in pursuing it. In TRON LEGACY, it is clearly illustrated that the representatives of the PC and internet revolutions, TRON and CLU, have become evil. We got our personal computers, we got our internet, but now those same two things have begun to turn around and be the opposite of freedom and creativity, they are beginning to reach into our lives and control us, they are turning your personal computers, and smart devices, and your use of the internet into their mainframe, their MCP, their control mechanism to be used against you. Things can be turned around, and as technology reflects us, there you have the visions, not of the positive science fiction authors, but the ones predicted by Orwell.

In TRON LEGACY, we see the heroes must fight against this 'turning to the dark side' of their former revolutionary heroes, and perhaps it's all because WE have lost our way. TRON and CLU are our programs, and they seem to have gotten away from us. The original spirit of TRON was a free system, and increasingly every day, this is just simply no longer the case. What we must do now with our technology is what we must do with ourselves as well. If we do not see this, the implied nightmare of CLU (or the MCP) making it off the GRID and coming into our world to control and destroy us, would in effect take away our technology from us, and create a nightmare so awful, it would likely be more like the TERMINATOR or the MATRIX. It may not take the form of artificial intelligence, it may simply be that the ENCOMs of the world decide to enslave the human race.

There are opportunities out there right now, even still, to not only stop this from happening, but to have yet another PC or Internet revolution, and looking back at the last 30 years, I would argue that there is no other way, the technology that is now being turned against us must be part of that new PC/Internet Revolution. It can even take the form of the purely capitalistic, another money making venture, but we are beginning to see that Apple and Google, the very greed-filled industry that profitted from the PC/Internet Revolution wants nothing to do with, which oddly, doesn't make sense, but it is what it clearly occuring. These companies have become what Steve Jobs and Bill Gates once called the old dinosaurs back in the 70s, they have become what they had to stand up to in order to be what they are today, and they refuse to change and be a part of the next tech revolution, they would more like to CONTROL that revolution, but looking back at the last 30 years, you can see that it came about because of the arrogant ambition and challenge seeking Steve Jobs, the spirit of revolting against IBM and Xerox, it came about from the people's desire for freedom from having to sign on to a mainframe and using 'allowed programs' and waiting turns and being 'denied access.' Now this is beginning to be how the internet works, and it isn't IBM's fault.

It may appear to the average person that the iPad and the iPod and the iPhone are the latest and greatest and only computer-internet devices and platforms in existence out there, and it may appear to the average person that only Apple and Google know anything, or do anything, or create anything, but this isn't the case. They may have control of the market, like IBM once did long ago, but they are seemingly not paying attention to the 'computer geeks' of the 21st Century. They also can't see how to make money off of what could be the next 30 year cycle, because they are not innovating any more, just like IBM, but what was inconceivable to IBM back in the 70s, ("why would the average person want or need a computer?") now applies to these overbearing fossils, Google, and Apple. They are not implementing the most cutting edge developments, though what they roll out to the public seems cutting edge, it is merely the latest packaging designed with 10 new control mechanisms and user-control agreements which prevent anybody from using stuff without their consent, or knowledge, they want to know what you're doing with your computer technology and they want to be able to own or control that. That's not what computers are for!

There are plenty of people working on all sorts of new things, but like the 70s, like little shy Steve Wozniaks, they have no idea that what they have is the next revolution, they're not sure if what they have is anything at all, they're not entirely aware that their latest little nerd-obsession is going to change the world, the only difference between IBM of the 70s and Apple and Google of 2012, is that IBM wasn't spying on every single person in the country. This raises all sorts of concerns, but I won't get into that in this article, the point is, there actually are pioneers out there, working diligently, and slightly oblivious to what they actually have and what it means, and meanwhile Apple and Google are most certainly not going to be implementing these things in their latest iPads and smartphones or tablets, the only things they are concerned with are more control of their customers, they're not concerned with freeing them.

What TRON LEGACY as well as the old TRON represents is the spirit and direction of that tech revolution, which we may go through over and over and over again until the end of time, it is the spirit of the freedom of the User, vs. the inevitable control mechanisms that come about from the greedy and overconfident monsters which pop up when new technology is created and developed. If you are an innovator, it is likely you don't work for Google or Apple today, if you're an Investor, you'd be better off looking toward the future, and for these new and unique "Wozniaks" of today, and you'd be better off becoming your own new Steve Jobs, but as a warning, see what happened? Do you see how the cycle goes? The people who wanted to use computers in the 60s may have had to sign up for 'computer time' on some mainframe, but they dreamed of having their own, today, people begrudgingly use Facebook and Google, and they use iPads or Androids or whatever is currently in fashion, but they secretly dream of something new that gives them more freedom, the technology for this new revolution is as unnoticed and ignored as was the Altair by IBM in the old days, expect Google and Apple to come up with the 'next big thing' and you'll miss out on it, and you'll fail to be a part of the next tech revolution which is already a few days overdue in its inception.

The Users are the center of it all, and now that the control of the Users is getting so tight, and restrictive, it simply pushes the vapors through the cracks, and under the door, you can't stop it, the time has come, fight for the Users, let the next tech revolution begin, it will be a great oversight and shock to the Googles and Apples of the world, but it must be, or we face those science fiction scenarios which, at this point, if we slide into in this next decade, it means the genres of the apocalyptic scene, it means Skynet, it means killer robots, it means Blade Runner, it means Escape from New York. It will make William Gibson novels look like the Jetsons.

email the author of this article:
yorilives@yahoo.com

3.20.2012

3.11.2012

Re-Rezzolutions: A Special Interview with Cindy Morgan for Yori Lives

Yori Lives proudly presents "Re-Rezzolutions" a special interview with Cindy Morgan. We get to ask her about the making of TRON, the character of Yori/Lora, her work on the video game TRON 2.0, deleted scenes and more.


Thanks for supporting YORI LIVES, this interview is a gift back to the fans who have supported the cause since it began, Cindy Morgan is grateful for the support and hopes as we all do that these characters of Yori or Lora will find a 'resolution' in the next chapter of TRON.


Check out the Podcast page, leave comments, like, or you can leave comments here below as well.


DOWNLOAD RE-REZZOLUTIONS HERE




3.03.2012

TRON ADDITIONAL MATERIAL PART 3: YORI AND LORA


TRON ADDITIONAL MATERIAL PART 3: YORI AND LORA



In the novel by Brian Daley, there is more information about the characters, as I have written about in Part 2, and fans may find interesting the additional material regarding Yori and Lora. As I have said before, writers hired to make novelizations are provided with scripts and other story details which often do not make it into the film. (As well as additional dialog). In this article, we will look at all the additional information regarding the characters played by Cindy Morgan in TRON.


Dr. Lora Baines is described as the "deputy team leader" of Dr. Walter Gibbs, and she "seemed in marked contrast to Gibbs, they shared values and aspirations." Lora is described as being blond, (described as dark-haired in the script) "in her mid-twenties, not long finished with her postgraduate studies, and already an acknowledged leader in her field; her work in computers had won her international recognition." "She'd occasionally been forced to battle to be accepted for her intellectual accomplishments, but never twice with the same person. She tended to be grave, efficient, and intent when working, but was cordial to those who shared her enthusiasm."


On the LP "Story of Tron," which is different than the Disney TRON Read-Along Record (which is about 11 minutes and the characters are portrayed by different actors), the LP is made from the original recorded dialog from the film, contains an odd line from Lora which is not in the movie, nor on the Read-Along-Record: "The world's largest laser, and if these new memory chips don't work all we're going to get is orange juice." This line is neither in the script, the novel, the film or the "Read-Along Record." It is unclear if this is actually the voice of Cindy Morgan.


YORI AND THE SOLAR SAILER


YORI is described as working inside the Factory Complex, "workers along an observation window manipulated fabrication controls, intent on the most complicated simulation project the Complex had yet attempted. Taking shape before them in a vast hangar was the craft that Gibbs had seen pictured on Dillinger's desk, drawn from the concept of a Solar Sailer. As the workers sat at their boards and screens, defining what the ship would be and how she would operate, the Solar Sailer herself came into higher and higher resolution, generated by the System... One row of workers was made up of female programs, one of whom was checking a diagram listlessly, mechanically." Later when FLYNN meets YORI, he thinks, "she was a revelation to him: her essence was that of Lora, transfigured into a radiant creature, sill very much like the woman he remembered... what a strange mirror the System was."


Like Lora, YORI is described as once being a skilled and talented technician, but in the mirror

world of the electronic world, her talents are reduced, re-directed, "re-purposed" by the tyranny of the MCP. YORI was once a "premier designer-coordinator, recognized throughout the Complex for her exacting and uncompromising work... but now she was reduced to the status of labor automaton. She wore a workers' aspect, her circuitry muted, complete with tight helmet cap and boots." She mindlessly reads off numbers to the Guard as if hypnotized, in the book, TRON has to wake her up with energy from his hands. She and the other programs are controlled, and essentially 'misused,' she describes how this oppression is destroying the System when TRON asks her about the 'stupor' of the other programs, "Those are instructions for shutting down functions... if much more of this goes on the System is going to collapse." She explains that the MCP is not simply re-purposing the programs, it is sapping their energy, the MCP is deriving its 'power' from them literally, as well as controlling their function. The programs are shutting down more and more functions of the System, "conserving" energy for the singular governing Master Control program itself. "TRON regarded the muddled programs with pity and frustration. The USERs had been so free with their power, he remembered, their only aim was to solve problems, to achieve and create. The System had been filled with activity and accomplishments then. But the MCP wouldn't have permitted its subjects full power even if it had been able to do so and still feed itself to satiation. MCP and Sark ruled, in part, by privation, keeping their subjects weak." The stronger TRON had shared his energy with YORI to 'wake' her up, so they could go forward and fight the system. "...things are going to change. I've got to get to ALAN-ONE..."


In the script, as TRON and YORI leave the Simulation station run across "half-gone" programs, ("Inoperative Data Pushers"), and YORI remarks to TRON, "I can't believe how bad it's gotten around here since the MCP started taking over, all the good functions have shut down, everybody looks so dead, I'm afraid to go out during down-time." The novel goes on to describe, "In the City, some habitations were remnants of earlier times, not yet restructured or razed or consolidated. The MCP had been unwilling to divert resources for any such 'extraneous' project, and so these places retained a scant minimum of livability." The state of tyranny and oppression of the MCP has essentially led to what we might call today, "inner-city decay," and the programs, (the people) have become weakened, morose, downtrodden and dysfunctional. Both TRON and YORI clearly see that the System will fail if the oppression continues.


The Solar Sailer, docked in 'Hangar 19' is fully described in the novel, "She was an astoundingly beautiful vessel, speaking of freedom and speed even though stationary. Her forebody was shaped like an artillery shell, with an aperture for the ejection of the Transmission Beam that drove her, situated in her prow. From the waist of the forebody radiated eight sparlike masts securing the great sails that fanned out to either side like immense metallic wings. Three long, thin antennae were set around her bow aperture to maintain beam connection and emission. A single slender catwalk ran aft, the forebody's only connection to the midships. Midships was the bridge, a sort of rounded, bilevel quarterdeck. The Sailer's afterbody, a bulky, heavily shielded segment, served two functions, mounting the reception aperture through which the transmission beam entered the craft, and securing the vessel's rigging. Four long lines connected it to the deployed sails, its only connection to the rest of the ship. The Sailer suggested a dragonfly, delicate in appearance, perhaps 250 feet in length, afterbody included." YORI tells TRON, "This videogame ship--it's very fast."


The Solar Sailer is then stolen by YORI and TRON to get to the MCP. The ship's design was 'appropriated' by the MCP for use on the GRID, and though we are not told who designed it in the real world, perhaps Lora, we don't know, but as the plans were described to be shown on Dillinger's desk, perhaps yet another design stolen by Ed Dillinger. Throughout the story, the characters have to steal back what was taken and 're-purposed' by Dillinger and the MCP, and 're-purpose' it for their own goals, and throughout these 'hacks' have symbolic purposes. FLYNN complains about writing 'all those tank programs,' and has to steal a Recognizer, a vehicle from his "Space Paranoids" game. TRON is a security program who is re-purposed to be nothing but a video game player, to perhaps keep him occupied, as well as destroy resisting programs and keep them occupied while the MCP takes over. He uses his newly re-purposed skills to take down Sark and the MCP. YORI is therefore necessary to steal the ship, because after all, she designed it, or at least performed the function of designing it. I would imagine that similarly within ENCOM, Lora's job, experimenting with the digitizing laser is also not entirely her most fulfilling work, and that Dillinger and ENCOM would immediately take it from her as soon as it is perfected and sell it to the military. Perhaps she actually had more "creative" aspirations in designing the Solar Sailer, and symbolically, she's in the basement, "disintegrating things." The laser is not exactly the same laser as used at Lawrence Livermore Labs where it was filmed, but one sees the vast lab and equipment where it is housed. The Tron Laser is referred to as SHV, where as the real laser is called SHIVA. (The god of death).

She and Gibbs are not exactly 'creating' as they disintegrate organic material and 'digitize' it into a computer, though they do bring it back to reality, "turning something into nothing, and back again." The very ideas of 'creativity' are examined here, and the imagery of the laser, and the introduction of Lora wearing a helmet is foreshadowing FLYNN meeting YORI, wearing her helmet and operating a laser guided vehicle. The movement and purpose of this vehicle, taking them to 'destroy' the MCP, is symbolic of the 'use' of creation in YORI/LORA, as well as throughout the story. Characters' 'creations' are from the very beginning of the story, stolen, re-purposed, and taken back again. ("turning something into nothing, and back into something again.") Flynn, Alan and Lora team up, help eachother out, to set things straight, and stop Dillinger while Flynn, Tron and Yori team up to 'free the system' which will return it to allow the 'creators' (the User gods) to continue to 'achieve and create' and 'solve problems.' The "Macguffin" is the 'missing data' on FLYNN's game creations, but it also represents the 'achievements' of creators who in this new technological age are stolen, 're-appropriated' by greedy power-hungry corporate tyrants which utilize creations like various new popular programs and 'apps' to steal people's personal information, and control their use of the internet, which we know will have the inevitable result of stalling progress and stunt innovation and the very technological applied creativity which 'created' the computers and the internet in the first place. (As also illustrated in TRON LEGACY's CLU). Today we see the eventual result of what was then inevitable, though just as inevitable as the 'digital revolution' itself. The characters play out a narrative that illustrates a 'reality' that we all face now, while we 'navigate' in this world of ubiquitous technology and information. These same narratives take place every day, all one need do is "google the news."




DELETED SCENE


Released on the DVD of TRON is a deleted scene, "Yori's Apartment." This also appears in the novel and there is also more in the script. The scene was cut for what was claimed to be 'pacing' issues, but it offers more character development of TRON and YORI. What transpires is more than a 'love scene,' it shows the characters looking out at the city and pondering it's demise, and it further develops the character of YORI.


TRON and YORI go into her 'apartment,' to rest and hide from the Recognizers, TRON's initial reaction to the apartment is "What's this place? It's terrible." (One is reminded of Flynn's comments regarding Lora leaving her clothes all over the floor at the beginning of the movie), but YORI "extended a palm toward a portion of the wall surface near the door frame. Into it she directed a precise measure of the power he had given her. The door rezzed up, returning them a privacy TRON hadn't known since his capture. He realized now what an ache its absence had been... and the flat images that had been part of the walls and floor were now shifting and changing, growing a third dimension, expanding like orchids opening in time-lapse photography. They took on color and texture, solidity and depth. The harsh illumination became softer, gentler, more subtle and pleasing to the eye. TRON watched, bemused, but enjoying it all enormously. The floor and walls and ceiling altered; lounging surfaces and reclining areas burst forth, inviting relaxation, promising comfort. The entire apartment seemed alive. Decorative shapes and constructions, diverting and artistic, pleasant to behold, blossomed. Great care and thought had been given to the decor; ever last detail proclaimed Yori's hand."


YORI, introduced as mindless automaton, and cold computer design technician is revealed as a highly creative artist, and the apartment's warmth and decor was in effect, also a statement against the tyranny outside. She is the spirit of creativity, and the heart both as literal 'design creation program,' just as TRON is the spirit of courage, as 'warrior security program.' "Now TRON understood why she went through her work phases as did all the others, insensible. How she must have to conserve her energy for even a brief period of this." In the DVD's deleted scene, he says, "Isn't this illegal?" Yori responds, "very." The idea of the MCP controlling every aspect of the lives of these beings down to how they live inside their apartments is fully illustrated in this scene, which also adds some tension to the idea that a love scene will follow. They could get caught, the world outside is oppressive and dark, these programs, these "people" are living in a world that doesn't have time for love. TRON sits and stares out at the city "He was torn between the desire to stay where he was and the knowledge that he must contact ALAN-ONE..." TRON also contemplates the USERs, "he speculated...on what they were like, and what their World was like. So different that it was unimaginable, he concluded; so different that the mind of a mere program could not comprehend it." TRON imagines the life that will continue for YORI as well as himself if they do nothing, and that he needs her to 'sway Dumont' to get him to help. "Leaving her behind would offer her little safety, her life in the Factory Domain was slow death."




2.21.2012

TRON: Additional Material Part 1

TRON: ADDITIONAL MATERIAL PART 1



It has been said that movies are never really finished, they merely 'escape.' What we have with TRON is a completed film, unlike a certain science fiction director out there who continually 'fixes' his movies, adding things that were never there in the first place, and hiding the things he cut out, Steven Lisberger has never messed with TRON. It still remains as it was originally. However, many fans like the peripheral details of their favorite movies, deleted scenes, original ideas never used, concepts from artwork never used, and scenes which were written and perhaps never filmed for a variety of reasons. One can look at production photos, art design concepts, read the original script to find such details, and often novelizations give away certain details as the authors of these books are given more material as the film is being made, having no idea what will be cut out or not. For TRON, we have three exterior resources to compile more peripheral information about the story, the script, the novel and production photos which show characters and possible scenes which either never made it into the final film, or perhaps filmed and either cut out before post-production or cut out for other reasons. In a series of articles I will try to examine the "Additional Material" of TRON. In Part 1, we look at the 4th Draft Script, which is available to read on the internet here. In Part 2, we will look at the novel by Brian Daley, in Part 3, we will look at all the extra peripheral details of the character Yori and Lora, and in Part 4, we will look at the combined material from alternate sources such as the DVD special features, promotional clips, and audio versions. If you have any additional information please contact me at yorilives@yahoo.com.




-In the original script, teenagers inside Flynn's arcade are playing the videogame called "Berzerk."


-Sark is described as glowing 'ominously blue.'


-Encom was originally called "ICOM"


-CROM has more to say about TRON in his conversation with RAM: "You ever see that guy in action? Hundred-percent independent. MCP couldn't tell him what to [do] ... " Then Tron appears in the cell next to him, "Oh my User...TRON--they've got you in here?" Tron replies... "Not for long, friend."


-The Bit actually says more than yes and no.


-CLU is described as a 'pirate program' by Sark's guards.


-Alan Bradley was originally "Alan Bailey"


-Accessing 'Tron Program,' Alan's user code is 717, his password is "FREEDOM."


-Alan doesn't refer to his abacus at home, he says "I don't even balance my checkbook on downtime, I've got a Honeywell at home for that."


-Lora digitizes a 'polymer sphere' instead of an orange.


-Once Flynn is digitized and into the 'electronic world' he is called Video Game Unit #18.


-Flynn describes his 'Home Sector' as Paramus (New Jersey) to Ram who tries to figure out what PARAMUS means, "PARAMUS, wonder what those initials stand for...probably Program Assist Routine--well, it sounds like a lovely place."


-the 'Inoperative Data Pushers are referred to as "Low Resolution Programs"


-Tron and Yori find Dumont asleep, and they wake him up, also, he has more to say about the 'interface' with the Users:


"You know, not so long ago, you could've come in here and seen programs lined up all the way back to those doors, waiting for communion with their Users. The building fund was doing well too...but now...(sighs)...this so-called Master Control Program is going around cutting programs off from their natural creators, grabbing all our believers and making them ride around on little motor scooters and shoot things at each other and Weiner knows what all-- oh, it's enough to give you a crisis of faith..."





--the Bit follows along all the way until the end of the movie, and is present when Flynn jumps into the MCP Beam.




--A different end scene which was either cut or not filmed, but also described in the Disney Read-Along-Record, takes place in Alan's office at the end of the film and does not imply that FLYNN takes over the company at the end, but that perhaps Alan and Lora will (the novel also has a slightly different ending than the film) :


634 INT. ALAN'S OFFICE - ALAN AND LORA 634



Bleary but excited, they gaze happily at the information on Alan's

CRT screen as Flynn bursts into the room, waving his printout.



FLYNN

Hey -- you guys



Before he can say anything more, Alan turns to greet him, holding up

a seven-inch computer software FLOPPY DISK in its cardboard sleeve.



ALAN

Flynn! I made it. I worked out some

new codes for Tron, put 'em on a disk,

and -- it's running.



FLYNN

I know, I met him.



Alan and Lora look at him -- the same sort of mystified look he got

from Tron and Yori in the other world. He checks himself.



FLYNN (CONT.)

I mean, I saw it read-up -

hey, look at this.



He shows them the printout. It takes Alan and Lora a few seconds of

reading it to figure out its significance.



ALAN

Your old files -- ?



FLYNN

And Dillinger's instructions to

divert them -- it's all there -

look, even his home phone number,

when he logged on.



ALAN

Oh, that is beautiful. You've got

the goods...



Flynn folds up the printout, puts it in his pocket. Alan and Lora

get up, stretch, start wandering slowly toward the door with him.



FLYNN

You're telling me...



As they talk, CAMERA PANS over to Alan's color CRT SCREEN and HOLDS

on it.



635 CRT SCREEN 635



The lines of printed information that had filled it up wipe off, and

are replaced by a number of shapes very much like the ones in a

typical video game:



A BLUE CYLINDER, poised on a BLUE MESA -- resembling the MCP in the

electronic world. And THREE YELLOW ROCKETS. They move randomly at

first, then converge on the blue figure from three different

directions.



FLYNN (V.0.)

you have any idea how much I can sue these

jokers for?



LORA (V.0.)

Well, just don't forget your old friends

when you're rich and famous.



FLYNN (V.0.)

Are you kidding? You guys'll he running

this joint by then...



ALAN (V.O.)

Your friend Dillinger sure won't...



The yellow rockets all hit the blue mesa at the same time. It

EXPLODES in typical video-game fashion -- radiating lines of blue

SPARKS. The yellow rockets fly away from it and form a vertical

formation, heading together toward the side of the CRT screen as we

HEAR Flynn, Lora, and Alan heading for the door.



FLYNN (V.O.)

Hey, you know anybody who wants to

get hold of some video games... cheap?



LORA (V.O.)

You're getting out of the business?



ALAN (V.O.)

Shouldn't you wait till your

lawsuit's settled?



FLYNN (V.0.)

Nah...I decided...I've had enough of

video games to last me a good long

time. I feel like gettin' into some

real life...



at the SOUND of the DOOR to Alan's office closing O.S., the three

yellow rockets leave the CRT screen, sailing off its left-hand edge.

HOLD a moment on the exploded blue figure and



BLACK OUT.


2.15.2012

TRON: THE NEXT LEVEL

TRON: THE NEXT LEVEL



If they were to make a "Tron 3" what would it be? If one looks at the differences between the first movie and TRON LEGACY, it appears very similar, and yet within the story is a different 'computer world' than the first. The idea one presumes is that in TRON LEGACY, it is a more advanced 'Grid,' with some kind of 'higher definition,' and something which resembles the first one, but is more evolved. The first was something of an idea which is a kind of 'interpretation' of a computerized 'world,' one which is supposed to be literally 'inside' the computer, and at the time was conceived from technology that existed at the time, while in a way predicting something yet to come. Perhaps in a "Tron 3" things will be even more different...


The world inside the computer of TRON LEGACY is similar, yet different, it is a world which has more 'definition' in the sense of the evolution of video game graphics, it is more detailed visually, and a little more complex. However, the 'technology' of the Grid has evolved as well. For instance, there is an added dimension of visual data interaction, the characters are using more complex in-the-Grid technology. The 'buttons' so-to-speak have evolved. The visual construction of the computer-world has caught up with our most advanced video game graphics, and has surpassed our current personal computer technology, as it was in the first film. What we see in TRON LEGACY are representations of computer technology that we don't quite have just yet, and while they look familiar in the sense of 'science fiction' futuristic movies we have seen before it, such as "Minority Report" or "Star Trek" they are actually quite a bit more advanced than such films. They are also actually a little more realistic in the sense of what is actually currently being developed and what computer engineers are trying to literally create. (They may not have any idea of how to package or sell these things yet, but they are indeed working on such things.) TRON LEGACY actually does imagine technology in much the same way as the first film in that it begins to reach outside the boundaries of our time and reality. What we see in TRON LEGACY are some concepts which, when we look back at the first movie, are somewhat baffling and impossible, or impractical, in the comprehension of the average person as well as the contemporary computer engineer. The first movie while inspiring many people, also made a lot people scoff at some of its concepts. TRON LEGACY contains some similar 'futuristic' concepts in much the same way. When we look back at the first film, we can see where certain things simply feel archaic, or dated, or completely amiss in terms of the kind of computer technology we actually did end up with in due time.


Rather than wait 25 years to make another TRON movie, we can actually try to imagine further what would be yet another new level of what TRON could be. The rate of technological advancement is increasing exponentially, and while we do not yet have touch-screen technology everywhere with holographic displays, what another TRON film should probably attempt to do is surpass LEGACY and take it to yet another level far beyond it. While most people are probably expecting another sequel to be pretty much in the same 'world,' and they will be seeing that in TRON UPRISING, perhaps we should push the imagination even further, taking a TRON 3 to yet another level in technological speculation. If TRON LEGACY was 'far out,' then TRON 3 should be even further out, and potentially so far out that it begins to move into a technological visual look that increases in complexity way beyond the 'Microsoft 2019' concept design, and way beyond something that might be imagined as " iPad 6" technology or something like that. While people are still playing with the look and feel, and the technological ideas of TRON LEGACY right now, the outfits, the level of design that is categorically "TRON LEGACY" and recognized as such, a TRON 3 should absolutely take it to a whole new level.


They may not, because often in movies and sequels, filmmakers forget, or are unconcerned with such details, or will be banking on the popularity of the designs of TRON LEGACY, and for all we know we will get a world that looks exactly the same, though if we were to follow the pattern, or the formula, we should definitely move the world of TRON to yet a more complex level, and mind blowing. But, what in the world would that really be? The complexity of such things can flutter the imagination, but would filmmakers really be that interested in taking it further? Do they have the money, the time, the technology to do it? TRON LEGACY proved that like the first TRON, the effort put into the electronic world can be costly, time-consuming, but in both cases, have an incredible result.


In 1982 computers were bulky objects, and not everyone had them, today, people have pocket sized objects like the iPad which have no buttons whatsoever. People are beginning to get used to the way in which interaction with their computers are by moving their fingers around the screen, interacting in ways that back in 1982 were totally science fiction. Dillinger's touchscreen desk computer (like a giant iPad) was imagined but it took 25 years for them to release this technology in the mass market. In TRON LEGACY, inside the Grid, the programs can manipulate multi-leveled icons, and their 'Identity Discs' produce holographic displays which at this point, the average consumer does not have. What is being currently developed is not fully imagined in the sense of 'marketing' therefore nobody knows when or just how such technology will end up in the hands of the average person. The iPad interaction would make way for more complex interactions with the screen or monitor, and beyond this are technologies which do provide the possibility for what is seen in the "Identity Disc" holographic displays, however they are bulky, and not entirely developed for such interactions.


In the original TRON, the metaphorical world of the computer suggested that some form of computerized society would develop, though it imagined it the way sci-fi usually imagines it, with exceptional exaggerations, and though we essentially did get the world of TRON, we didn't end up with wired cybersuits, and just as 'virtual reality' never really caught on, it's 2012 and nobody is logging on to the internet wearing 'VR GOGGLES,' we see that in it's visual metaphor, TRON showed us in literal ways this kind of world we'd be in, where corporate tyrants steal the intellectual property rights of their exploited employees, and where interaction and programs would be locked down, where our 'digital freedom' would be oppressed, and those who have the skilled use of the technology and understand what is happening must team up to 'free the system' and stop the digital tyrants. The idea in TRON of course was simply the idea of the 'personal computer' being in the hands of the average person, having the freedom to use it how they want to use it, and not be tied to a corporate controlled mainframe, and sign up for computer-time... Later, in TRON LEGACY, these metaphors are re-examined, and now that we have the internet, and things developed how they developed in time, the concepts are a little different. In TRON LEGACY, the programs which were supposed to free us, the stuff of the 'personal computer' are now enslaving us, "TRON" and "CLU" are villains, and ENCOM has gotten away from Flynn and those original ideas from the era of the original TRON. The corporations are 're-purposing' apps and programs, they're using your own computer, your programs, your websites, to spy on you. "Your" P.C. or in today's modern market, your iPad, is no longer your new tool of freedom, but a way for APPLE, MICROSOFT, IBM, GOOGLE, etc to keep tabs on you, to use your personal information, to restrict what you can do with your 'new tools of freedom,' and anything you do with them could make liable with some user-agreement, and they could wind up owning anything you've done with 'their' technology. TRON is no longer a security program which allows free access, he's spying on you, he's part of the control mechanism of CLU. CLU represents the 'technology that got away' from FLYNN, and this time it is much worse, CLU, like some 'evil spirit' of ENCOM is greedy for power, the original concepts of the first TRON return, and 'freedom for the User' is now more important than ever. These kinds of concepts are the contemporary metaphors for our modern world, and a third TRON film, while continuing the story of our characters should still be operating in that same kind of realm of metaphor. It shouldn't just be 'the next episode' of a soap opera, and I would assume that the producers would take all this into account, if they were truly going to proceed with another film.


A Third TRON film might actually look at the 'real world' next time around, and how it is becoming like a TRON WORLD, after all, the character Quorra at the end has made the jump from the digital world into the real world. Perhaps simultaneously, while expressions of the real world are examined as being shockingly parallel to the TRON WORLD, yet another 'GRID' is conceived, one which takes TRON to a level the audience has not yet imagined, a world in which the digital world becomes more organic--while the 'real world' becomes more digital... The science of fractal algorithms and the current study of botanical algorithms is showing us how the plant world is like a technological system, not the whole Earth mind you, not the wind and the rocks and the rain and the bugs, not the way many have described "nature" as being what they call an "ecosystem" but a completely different concept primarily concerning plants. The evolution of "ISOs" in TRON LEGACY might suggest that developing inside computers finally are some sort of mimicry of 'life' and that certain complex activities inside computers show us that what we have built with our technology unwittingly is possibly a mirror universe, entirely based on the real one we live in, and once we see technological or 'digital' versions of these things, we will begin to recognize that these things in the real world are essentially 'technology' already themselves. While humans ignorantly, like children taking apart toys and not knowing how to put them back together, tamper with genetics and genetic engineering, (which if conceived of should have been toyed with inside a computer first, and not the real world---ha ha too late now!) what we are looking at is in fact 'technology' but in a way we still do not fully understand.


Data representations and interactions which surpass TRON LEGACY would likely be swirling fractal configurations, floating before the USER projected by technology, manipulated much like Flynn when he brings up infographic-switches with his hands in the Grid, but in a more comlex fashion, the angles and geometric shapes would rise to complexity, beyond the simplicity of triangles and hexagons into massive complex multidimensional configurations currently unfamiliar to the average person. The world itself might even be a conflict of complexity vs. the old Grid of geometric 'perfection' and simple shapes. The New Complexity is seen as CHAOS by the old Grid, and perhaps the Dillingers and CLUs of this New Grid would once again attempt to control it. Ultimately, this is actually where our complex digital technology is taking us, and the question is where might TRON fit into all of this. The answer could be right in the center of it all, since it seems to be one of the only cultural metaphors operating in the realm of 'what's really around the corner' and 'how does it affect us.' A new TRON film could take a conventional approach and ignore what its origins are, and simply continue the story without taking it up another level, we could get basically TRON LEGACY 2: REVENGE OF QUORRA or something like that, or if the filmmakers are linked in with what's really going on with technology and want to take it on, TRON THE NEXT LEVEL could be constructed to blow our minds...if they choose to. TRON UPRISING will give people more of the LEGACY world as they want it, so why not take TRON 3 to another level? At the rate technology is advancing we could be there sooner than you think...

2.11.2012

It's Campaign Season...

There are probably hundreds of 'fan campaigns' on the internet, actually, could be thousands. Fans want to express themselves, what they want from their favorite movies, television shows, etc, and what they'd like to see in 'future installments' of those things, hoping that the producers, writers, directors, and the companies which finance these projects will actually listen. Sometimes they actually work.


"Yori Lives" is one of those campaigns, and for all we know it is completely in vain--that they already actually do have plans to return Yori, or Lora to the TRON series. We have no idea, but we hope they're listening. We do know that sometimes the filmmakers do not listen, and they actually arrogantly complain and mock their own audience--their own 'customers,' their own followers, such as the case with George Lucas, who couldn't give a crap what his meal-ticket wants. In this case we're not actually asking for much, but a reasonable and obvious continuation--so long as they've decided to 'continue' that series, which they have.


We're not the only Tron Fans seeking resolutions and continuations, there are other 'campaigns' out there as well.


There are those who want "FLYNN's ARCADE" to remain open, so that those who haven't yet gotten a chance to see it can, and so that those who have can return. Why Disney would be closing this and ElecTRONica is beyond my comprehension at this point, since they have TRON UPRISING coming out, and a possible TRON 3 which everybody, and I mean everybody wants. Tron Fans want their TRON, and it would seem Disney doesn't realize the staying-power of their franchise, they don't seem to realize the enthusiasm of their own fans. Leading of course to these campaigns. Also, there is a campaign to start a "TRON CONVENTION" which I think is also a good idea, it makes sense since TRON LEGACY probably produced a few more million hard-core Tron fans which are just as intent and intense as Star Trek or Star Wars fans. We're out there, in vast numbers and growing, it makes no sense whatsoever simply from a business point of view to ignore it. They're called 'customers' and they're begging you to sell them more stuff... weird that this company which is so intent on getting even richer is ignoring yet another opportunity.


KEEP FLYNN'S ARCADE OPEN PETITION

TRON-CON PETITION

ElecTRONica Gathering


So, if you're a TRON fan, the best thing you can do is be an 'active' User, and take some time, put out some effort, and things can get done. Lend your support to these campaigns, take the effort to simply click things on your screen, expand your TRON support also to:


RAM LIVES

DAN SHORE FANS


You wonder what can you do? How can it be done? Well, nothing will happen if you do nothing. How to get things done can be as simple as doing the following very simple things:


-"Liking" posts on Facebook, a thumbs up on various sites simply isn't enough, also view counts can show activity, the better and more effective thing to do is to "share" links. Many sites offer a simple "share" button to Facebook and other sites. If you don't do this, it won't matter how much you 'like' anything if people don't know it. By simply 'sharing' a link, which is spreading and sending links out there, people will click and your 'like' may increase tenfold. "Share" first, then 'like.'


-Copy and paste links, send links and share links, information remains isolated and null if nobody is searching for it, but sending it out there may interest someone, if people don't KNOW about a petition or site or piece of information, they're not going to sign that petition, nor comment.


-Many articles do not allow links, therefore, you must simply comment using a 'search term.' By tying a simple comment such as "Yori Lives" or "Re-Rezz RAM" or "Save Flynn's Arcade" well, that works, people see it, it's that simple.


-The 'online campaign' is as "TRON" as "TRON" They invented a fictional 'online campaign' for TRON LEGACY, so instead of simply consuming the entertainment, and playing that game, why not do the actual thing? It's time you did. Make "TRON UPRISING" something real by actually participating.


-Share the campaign pics, share the campaign links, and create your own. Pass on the pictures and graphics you see here on this site, put them on your facebook pages, your forums, your tumblrs, contribute to the visibility of the ideas. There is no other way.


-We're obviously not asking for money, and for not much at all, other than active participation, it really is that easy and that simple. By doing something like this, you also participate and practice for when something far more important is at stake, by aquiring these skills, and utilizing the technology you have, you will be able to 'do something' when you truly responsibly should. The same rules apply to any online campaign concept. If you can't 'raise awareness' or participate in an entertainment-campaign, what use are you when something important happens, and when something you absolutely should engage in, such as in the case of any political campaign? Use the tools you have, USER. Use the technology you have, USER, before your ability, and freedom to use it is gone forever. Participate. Spend an extra 10 seconds of your time clicking "share" or posting a link on Twitter, those who do, participate in 'changing the world,' those who don't participate in their own enslavement.


Sign the YORI LIVES PETITION


-Become 'friends' on facebooks pages, or 'like' and subscribe to pages, even if you don't regularly follow them every single day, it is like voting, you're adding yourself to a sum, you're adding yourself to the numbers which people look at and determine opnion-power.


Become Friends with CINDY MORGAN

Like CINDY MORGAN

Become Friends with YORI LIVES

Join the YORI LIVES Facebook Group


By doing this, you get updates on what's going on, and it is essentially like voting, and showing your support, adding yourself to the growing number of visible supporters.


You can contribute by adding links there, to Yori Lives, sending pics of your own creation, or your ideas, or just say "Hi." You can also contribute to this blog, just email yorilives@yahoo.com


2.06.2012

TRON is now on Twitter, Let the UPRISING Begin!

Tron is now on Twitter. That's right, Bruce Boxleitner (Alan "T" Bradley to you squares) has signed on and he's been tweeting, and that means he's there to either free Twitter from its evil ways, promote Tron Uprising, or he's just figured out how the internet works. In any case, now couldn't be a better time for Tron to join the social networks and lead the Uprising.


Speaking of Uprisings, the Occupy movement has gotten more accomplished than Disney and their 'Uprising' it would seem. Articles from months ago, which we reported here suggested some kind of release in some kind of form of the cartoon series, TRON UPRISING in January. Nothing of the sort happened at all. We're not the only ones wondering when TRON UPRISING will debut, in whatever form they decide. Across the Web, people are asking, "When is TRON UPRISING" coming out?


Every article that comes out seems to contradict another. It all began of course with their teaser on the DVDs and Blue-ray releases of TRON LEGACY. We heard that it was coming in January of 2012, with 'micro-episodes' on the web. We heard that it was coming in April of 2012. We've heard that it was coming in "Spring of 2012," we've heard that it was premiering in "Summer of 2012," and some articles say "Fall of 2012." One thing is for sure, I don't think anybody has any clue whatsoever when it is coming out at all, at least this very moment--so we wait. Disney has only released a few details, and we have seen very little in the way of marketing. Cindy Morgan posted on her facebook page a link to Albert Mielgo's blog last week, where he displays a high quality scan of the poster which made its way around the web last summer in grainy blurry form. You can check it out in all it's brilliance, and have a look at the art design team. The truth is, this is the first real news flurry about TRON UPRISING in a while. Catsuka.com has an article about Robert Valley, character designer, and since the post about the Art Team, the production staff also seems eager to begin blogging about their work. Here is an early character design for what might be Lance Henriksen's character, General Tesler.


Lance Henriksen who plays 'General Tesler' has briefly spoken about his role at Fearnet.com, saying "I play a big general in it, second in command from the top guy. And of course all megalomaniacs that are power hungry, they want to be on top. That's the character I'm playing. He's a rough guy and a manipulator." He also stated on his Facebook page, "They are letting me try things,really good director ...Tesler is going for the brass ring..." MTV Movies Blog interviewed TRON himself, Bruce Boxleitner, who revealed: "In this story, Tron is a much more battle-hardened warrior than you’ve seen before. It’s like 'The Mask of Zorro' where he’s looking for a young one to train and to have that master-student relationship.” I think that we are all looking forward to seeing (or in this case 'hearing') the return of Bruce Boxleitner as Tron.


We know that Robert Valley worked on Aeon Flux, and all the footage released for TRON UPRISING is most certainly influenced by the style of that original animated series.


We have seen the cast list, we've seen the character's names and we know a little about the plot, but we wonder why there has been so little released from Disney officially about this series. Here is a list of links which will take you to the various videos released:



TRON UPRISING TEASER

TRON UPRISING 2011 COMIC CON PREVIEW

TRON UPRISING TEASER ISOLATED SCORE

DISNEY XD IN 2012 AD with TRON UPRISING

INTERVIEW WITH TRON LEGACY AND TRON UPRISING WRITERS

TRON UPRISING TITLE SEQUENCE


TRON UPRISING stars Elijah Wood, Mandy Moore, Emmanuelle Chriqui, Paul Reubens, Lance Henriksen and Bruce Boxleitner as "Tron." We know that it takes place prior to the film TRON LEGACY, and Fred Tatasciore will voice CLU. (He did the voice of Flynn/Clu in the videogame Tron Evolution.... shocking, an actual crossover!)


The Disney XD Ad reveals new images of characters, but only very briefly and does not tell us when to expect this series. The Comic Con preview isn't so much a real 'preview' as it is a random montage of images with music. The footage in the Disney XD Ad looks a little different than the Teaser. DisFanReview has posted some screenshots. Both have the "Aeon Flux" style characters, but they look a little different. Joseph Trapanese has done some music for Tron Uprising, and from what we can hear, it sounds pretty good.


It has been said that the series will premier with micro-episodes or 'micro-series' which has never been clear, whether it means that the first 10 episodes are merely all there will be until they make more, or that they are merely something like 3-minutes long. Some articles have said that this 'micro-series' will air or be released in April, with the rest of the series in June, while others say a Fall release of the 'regular series.' As we now know, no such 'movie length premiere' happened in January, and I've seen some sites say that the first 10 episodes are 30 minutes in length, and others which say that these 'micro-episodes' (which is how AEON FLUX started) will be first available on the Web. At this point, as we await any actual official press statements or marketing from Disney itself, I'm not sure we can count on April being an absolute, there are so many conflicting articles on the web of TRON UPRISING, until something definitive from an official Disney site such as XD, we cannot say for sure practically anything whatsoever about what is going on with TRON UPRISING.


The "TRON OFFICIAL SITE" has absolutely no mention whatsoever of TRON UPRISING.( if you can even get it to function.) Nobody seems to have a clue what's going on the universe of TRON, and I'm not talking about "Tron 3" and the production status of TV Shows or Movies, I'm not talking about a fan-made site, I'm just talking about disseminating information about the simple products and events your company has regarding a particular brand name that happens to be pretty popular. What they've been doing (or not doing in this case) makes no $ense whatsoever. It makes you wonder.


The fans have been looking forward to something, they've been looking forward to TRON UPRISING because they said they were making it, and they put the teaser-trailer on the DVD. Nobody really has a clue as to what it is, and while everyone awaits a real sequel to TRON LEGACY, they wonder what Disney has really been up to here, why they haven't gotten it together, since it seems since that first COMIC-CON preview of TR2N and the subsequent "ENCOM" event video, and "FLYNN LIVES" campaign which had everyone's attention, the fans wonder, what happened? Were you or were you not 'rebooting' the franchise with TRON LEGACY? If you don't do 'something' soon again, you'll have to 'reboot' it all over again, because you're losing us here. In my mind the idea of 'rebooting' the series would be to bring the brand name back to the forefront, and this time keep it going if it seemed like it made money and garnered interest, well, it did, and we're still interested, and so what are you doing about it, Disney? Closing your ElecTRONica? Closing FLYNN'S ARCADE? While George Freakin Lucas is re-releasing his Star Wars crap all over again, you're closing stuff down as you are about to release a new TRON Product? Who is making the decisions up there? What is going on? This last line is for you, Disney, you invested money in rebooting the thing, it then made you money, what's the deal? Was it all for nothing or something, who could be that dense as to not see what could have been done with its success?


Well, let us hope that they've got this whole new TRON online campaign ready to roll out again, with TRON UPRISING and leading to TRON 3. Let's hope that they've been so busy diligently working on it, and that it is so clever and amazing that they've had to keep it a secret. Let's hope they're paying attention, and let's hope they're finding out from the fans themselves what they want to see, and what they really want next. The only failure in TRON so far is Disney's lack of motivation on doing anything with it again, it took them 25 years to do something with it before, maybe they really are pretty slow on this, after all TRON isn't 'Mickey Mouse,' but then if Disney is out there buying up the Muppets, Marvel Comics and everything else out there under the sun, they most certainly can't have such an isolated attitude that only 'Mickey Mouse' makes the money. We hope they're keeping it under wraps because they've got all sorts of things ready to knock our socks off like they did the last time (with Tron Legacy). Hopefully they'll read this article and get things fired up again, because it's about time they did.